ASSET LIBRARY
Asset management
Manage uploads and generated results, and reuse assets across 3D tools.
Last updated: 2026-08-20
My assets stores uploaded files and processed results for the signed-in account. Search, filter, rename, download, delete or load them into the workspace again.
Open the library
Choose My assets in the left navigation, or Choose asset from a creation tool. Tool panels show only supported file types.
Supported files
| Type | Common formats | Use |
|---|---|---|
| 3D models | GLB, OBJ, and FBX in supported workflows | Preview, retopology, UV and texturing |
| Images | JPG, PNG, WEBP | Generation and texture references |
| Archives | ZIP | Model and texture packages |
Common actions
- Search and filter
- Find files by name, format or type and sort by update time, name or size.
- Rename
- Edit the name without changing the original file format.
- Download
- Save results locally for Blender, Unity, Unreal Engine or other software.
- Open in workspace
- Load supported 3D assets directly into creation workflows.
- Delete
- Deletion is permanent. Download anything you need first.
Naming recommendation
project-subject-stage-version.ext
robot-retopo-v02.glb
robot-uv-final.glb
robot-texture-2k.zip
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