MeshBuilder 3DDocs

ASSET LIBRARY

Asset management

Manage uploads and generated results, and reuse assets across 3D tools.

Last updated: 2026-08-20


My assets stores uploaded files and processed results for the signed-in account. Search, filter, rename, download, delete or load them into the workspace again.

Open the library

Choose My assets in the left navigation, or Choose asset from a creation tool. Tool panels show only supported file types.

Supported files

TypeCommon formatsUse
3D modelsGLB, OBJ, and FBX in supported workflowsPreview, retopology, UV and texturing
ImagesJPG, PNG, WEBPGeneration and texture references
ArchivesZIPModel and texture packages

Common actions

Search and filter
Find files by name, format or type and sort by update time, name or size.
Rename
Edit the name without changing the original file format.
Download
Save results locally for Blender, Unity, Unreal Engine or other software.
Open in workspace
Load supported 3D assets directly into creation workflows.
Delete
Deletion is permanent. Download anything you need first.

Naming recommendation

project-subject-stage-version.ext
robot-retopo-v02.glb
robot-uv-final.glb
robot-texture-2k.zip
NEXTAPI overview

Integrate creation tasks into your application.